Friday, May 23, 2014

Mass Effect 4: How You Could Be An Alien This Round

It is no secret that Mass Effect 4 is coming for a release and the fans are excited and eager to get their hands on the game. Fans can expect a much improved gameplay with a vast galaxy to explore. It is sad that Commander Shepard won’t make any appearance in the game. However, the idea of a new storyline will give the franchise a fresh new start.
According to GameRant, Mass Effect series executive producer, Casey Hudson has been scouting on what fans want in Mass Effect 4. He stumbled upon a thread calling for more alien race to be made playable. The fans voices were heard as Hudson confirmed the feature will be added on a Tweet.
With more playable alien races, the game’s interactive nature will have to be much broader this time. Players will experience a more unique and diverse narration in Mass Effect 4. As for what alien race that will feature is still unknown.
The most likely entry to playable races will be the Krogan and Vorcha. These races have a different physique, strengths and weaknesses that will make Mass Effect 4 more complex than ever.
Fans need not worry as Bioware will equip Mass Effect 4 with a new game engine which wills open doors to more possibilities. In addition to that, the game developer will preserve that traditional gameplay from the first trilogy.

Mass Effect 4 And Fallout 4 Release Date Leaked As Fans Are Becoming Irate Which Allegedly Forced Bethesda To Spill The Beans?

Mass Effect 4 And Fallout 4 Release Date: The gaming community lost its patience waiting for these games to be released and this will happen in the end, but don't expect to be very soon. If Mass Effect 4 is supposed to be released in 2015, in the mid or later, there are no speculations at the moment regarding Fallout 4's release date.
These two games will whiten the fans' hairs that can't wait to play them. But in the absence of an official announcement about their release dates, all kinds of rumors and speculations are spreading all over Twitter or Facebook and on other social media websites, but should we believe these predictions, or they're just inventions to torment both games' fans?
It's very frustrating for everybody, because the creators of the games, Bethesda, are very secretive, and they don't care how unhappy and angry are their fans. They still don't want to reveal the release dates of Fallout 4 and Mass Effect 4.
Analyzing all the statuses from Twitter, it's hard to assume or even what to believe anymore. While some gamers and analysts said that Effect 4 and Fallout 4 will see the sunlight in a few days, others think that it will take weeks or even months until the games will be released. There are also skeptical voices saying that Effect 4 and Fallout 4 will never be on the market.
Maybe the creators will surprise gamers on Christmas or at the beginning of next January, when many developers usually release their games. It's a plausible supposition but nothing is sure to happen, or gamers will just have to wait a little longer for the games to be released.

Monday, May 19, 2014

'Mass Effect 4' developer reveals customization stats from 'Mass Effect 3'

Aaryn Flynn has revealed some new customization statistics in regards to "Mass Effect 3." According to a report from Game Informer on May 16, the general manager of the Edmonton and Montreal studios stated that only 50 percent of players decided to change the look of Commander Shepard. Furthermore, the numbers differ dramatically based on the gender selected.

42 percent of players who went with the male version of Commander Shepard decided to keep the generic look, which was advertised in trailers and other types of media. On the other hand, 80 percent of users who decided on the female iteration of the main protagonist chose to change her facial features. Bioware never officially provided a generic look for Commander Shepard as a female until "Mass Effect 3" where fans have to vote on a set of preset models.

At PAX East 2013, a Bioware representative also revealed a somewhat interesting statistic as 82 percent of players opted to select to play as a male instead of female. The number may inferred that most of the fan base are male players. You can find an image showing the official models for the male and female versions of Commander Shepard from the "Mass Effect" Facebook page with the photo attached near the top of this article.

In the upcoming tentatively-titled "Mass Effect 4," players will be controlling a completely new character. Bioware stated in the past that the storyline involving Commander Shepard is completed as the protagonist won't be the star of the upcoming game. The plot of the fourth main game won't be set directly in the same period as the previous three titles as well.

"Mass Effect 4" is currently around 50 percent complete in terms of development. The software product could be shown off next month at E3 2014 during Electronic Arts' press conference. The publisher has six unannounced games, along with other known titles, that will be presented at the event.

Wednesday, May 7, 2014

Mass Effect 4 (Mass Effect: Contact)possibilities before E3 news

Mass Effect 4 possibilities before E3 news

With all of the excitement involving E3 2014 and known games that are heading for reveals at the annual event, one game that you may have forgotten about in recent weeks is Mass Effect 4.

We know that the game is in development from series developers Bioware, but so far there is no official Mass Effect 4 release date and Bioware has also said that the game may not even be called Mass Effect 4 with the trilogy seemingly over after the end of Mass Effect 3.
With the game already deep in development, it’s a safe bet to assume that we are going to get a major Mass Effect 4 news reveal at E3 2014 and fans have been getting excited on social boards with the possibilities that could be on offer with a new game.
Without spoiling, we all know that the Mass Effect 3 ending left a number of unanswered questions. For the next game, would you like Bioware to focus completely on the story mode again, or would you like to see a bigger emphasis on the multiplayer this time around?
We have seen with other games in the genre that multiplayer is now starting to take focal point. Titanfall doesn’t even have a single-player campaign, while the upcoming and highly anticipated Destiny will feature multiplayer gameplay that focuses on social interaction.
Could Bioware be planning the same social aspects into Mass Effect 4 with regards to the relay system collapsing? Perhaps you would rather see DLC characters eliminated as a factor for Mass Effect 4, with Bioware putting even more effort into delivering another epic campaign.
E3 2014 is just around the corner and Mass Effect 4 or whatever the game will be called will most likely be a big highlight of the event. Let us know what you would like to see from the next game and what Bioware should and shouldn’t do.

Mass Effect 4 might actually be called Mass Effect: Contact

Mass Effect 4 might actually be called Mass Effect: Contact

We’re pretty certain that the next installment in Bioware’s popular sci-fi rpg franchise won’t be called Mass Effect 4, but we didn’t have an alternative name for it until now. This might change however as recent rumors coming from a well known industry insider have hinted at a possible title.
Ahsan Rasheed sparked the rumor earlier during a conversation he was having with another infamous insider who goes by the name of shinobi602. The two were apparently playing Wheel of Fortune on Twitter when Rasheed said that the next Mass Effect title will be called _ _ N T _ _ T. He also mentions a few of the letters that do not appear in the title to make it easier to guess.
A bunch of users on Twitter seem to think that the teased word is ‘ Contact ‘. I have to agree as it sounds like the most probable option, and it also has relevance within the Mass Effect universe. The name hints at the First Contact War, an event that takes place before the Mass Effect trilogy so we might be looking at a prequel here.
According to the game’s timeline, the First Contact War took place in 2157, three years after Commander Shepard was born. The conflict marks humanity’s first violent encounter with an extraterrestrial species, the Turians. The war culminates with the siege and occupation of Shanxi, the first human world to fall to an alien race.
If Mass Effect: Contact will be set during the First Contact War than that means Commander Shepard will not be making an appearance, just as Bioware indicated some time ago. Unfortunately, it’s very likely that we won’t be seeing other familiar faces from previous games either as most of them weren’t born by 2157, or were very young.
A previous report suggested that the next Mass Effect title will arrive in Spring 2015, we’ll probably find out more at E3 2014 where the game is rumored to make an appearance. Aside from the next Mass Effect, insider Ahsan Rasheed also mentioned a few other games that will be presented during this year’s event.

Sunday, May 4, 2014

Mass Effect 4’ dev offers progress update on the game’s development cycle

While Bioware fans know that work on the fourth installment of theMass Effect franchise is currently underway, the developer has chosen to keep details on the upcoming title away from the public. Some gamers may that Bioware’s silence may indicate that the game is too early in the development cycle to talk about. However, Bioware’s Yanick Roy recently confirmed that they are currently in the middle stages of development on the next Mass Effect title according to a report by IGN on April 30.
Despite the fact that progress on the next entry of the Mass Effectseries might be further along that many had previously though, Bioware still isn’t opening up about any new details on the next game in their popular science fiction saga. While the game will be set in theMass Effect universe, it won’t feature Commander Shepard as protagonist. It could also take place during a completely different period rather than simply taking place at point in time following the events of Mass Effect 3.
Roy, who is the studio director of Bioware Montreal, previously stated that the team is more concerned with making the game good instead of fast. The next Mass Effect project is commonly referred to as “Mass Effect 4” but the developer has revealed that it will likely be titled something else when the game releases. This would allow the game to distinguish itself from the first three games in the series which all featured Shepard as the main character. Bioware hopes fans will see the next game a new beginning.
In other Mass Effect news, rumors are currently circulating that the original trilogy will be getting a HD remake that will release on the new generation of consoles. Since other developers are currently working to bring improved versions of their past titles to the Xbox One and PS4, it’s not out of the question to assume that Bioware might be interested in doing the same.

Mass Effect 4: Wishlist

What we know: Development progress, release date, engine and more

Although both EA and BioWare have confirmed a new entry in the Mass Effect series is in development, the game has not yet been officially revealed. As such, we're very light on actual details.
Luckily BioWare's developers are quite chatty and have given us some tiny morsels of information to use as jumping off points for wild spectulation and fantasising, which is what we do best here.
So, what do we know so far? Well, we know that it actually might not be called Mass Effect 4 and BioWare really doesn't like it when people call it that (for now, we're going to continue calling it that until there's an actual name, sorry BioWare).
Speaking to fans via the official BioWare forums, community manager Chris Priestly said that calling it Mass Effect 4 was doing the game a disservice.
"To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here. We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her," he said.
"That is the only detail you have on the game. I see people saying 'well, they'll have to pick a canon ending'. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda. Wherever, whenever, whoever, etc will all be revealed years down the road when we actually start talking about it."
Confirmation of a new Mass Effect project was first given in September 2012, when BioWare said it is in development alongside a new IP for "built from the bottom-up with all new gaming technology".
"The Mass Effect universe is vast, and [Executive Producer Casey Hudson] and our teams have plans for another full game," confirmed BioWare Edmonton and Montreal general manager Aaryn Flynn Flynn.
The sequel/prequel/whatever-it-is was teased in November 2013, when key staff, from series producer Michael Gamble to executive producer Casey Hudson and BioWare Montreal studio director Yanick Roy, took to Twitter to post a number of images of staff at work on "the next chapter of Mass Effect".
EA has said BioWare Montreal is principal developer on the new Mass Effect, with original developer BioWare Edmonton now working on a brand new IP.
Interestingly, Mass Effect game will share "core systems" with Dragon Age 3: Inquisition, which will launch on October 7. While the release of a new Mass Effect is like some time away, the similarities mean that the next Dragon Age could be a good indication of what to expect.
In December 2012 it was reported thatMass Effect 4 release date will fall in the 'late 2014 to mid-2015' release window, but BioWare quickly debunked the rumor and branded the reports as inaccurate.
Although BioWare has since updated us to let us know the new Mass Effect is "somewhere in the middle" stage of development, we still haven't heard a peep about gameplay, story, setting or much of anything else for that matter.

What we want: Returning characters, multiplayer, more RPG hooks and more
While it was great to see Mass Effect go from a risky new IP to one of the most beloved properties in gaming, the growth in popularity was a bittersweet pill to swallow for fans of BioWare's classic games and RPG purists.

With each new entry, the gameplay elements that got cranked up the serotonin levels in RPG fans were progressively stripped away, leaving a streamlined, action-focused experience that - while no doubt impressive - lacked the extra depth of stat-driven role-playing.

If we're being realistic, the Mass Effect fanbase is probably too broad to re-introduce those elements. and such elements could risk alienating them, but games like Fallout 3 and Skyrim are evidence that there's still demand for honest-to-goodness, number-crunching, equipment-managing role-playing.

We'd love to see some of those classic RPG mechanics re-introduced for the next Mass Effect.

Although it's a big ask, we think the solution is creating two versions of the same experience, one where the intricacies of weapon and ability stats are exposed and open to fine-tuning by the player, and one where the game takes care all of that behind-the-scenes for the noobs casual players.

Even in Mass Effect 3 it felt like the game was crunching those numbers under the hood, it was just that none of us got to see it. In our ideal world we can select the hardcore mode and see how powerful each weapon is, and upgrade them as we'd like. We'd be able to fiddle with individual character stats and - yes, organise our massive inventory (we actually miss that).
A strong argument could be made that Shepard is in fact the least interesting character in the Mass Effect universe. This is more a compliment to BioWare's ability to create fascinating secondary characters than a slight against its leading man or woman.

Although BioWare wants a clean break from Shepard's story we think there's still a good opportunity to delve into the history of supporting characters such as Garrus, whose days in C-Sec are referenced numerous times during the main trilogy but never really explored.

Wrex is a fierce Krogan Battlemaster and supposedly the most famed bounty hunter the battle-bred humpback warrior race has ever produced, but we've never been privy to the exploits that earned him this notoriety, and would very much like to experience them ourselves.

Perhaps Saren who, before the age of Commander Shepard, was held up as the most acclaimed Spectre of all time could take centre stage. It would certainly be interesting playing the character while knowing corruption and indoctrination lies in his future.

Similarly, Thane is an intergalactic hitman. A character - to steal that wonderful line from Blade Runner - who has seen things you people wouldn't believe. Imagine a Mass Effect type experience combined with Hitman: Blood Money-like gameplay, where you've got to scope out targets, figure out the various ways of taking the mark out and then executing the best one.

The Mass Effect universe is overflowing with characters that deserve some time in the spotlight. That's a testament to the game's fantastic writing. Perhaps BioWare can delve deeper into its own characters.
Alternatively, the fourth entry in the series could jump into the future and let players experience the consequences of their actions first-hand, but through the eyes of a character that was born many cycles later.

It would be very fitting of a BioWare game and, with some creative writing, could be a great way to carry forward all the decisions players have made in the trilogy thus far, as well as trade off the hundreds of hours of investment players already have in some of the characters.

At the end of Mass Effect 3, the entire mass relay network is heavily damaged. Although it would be interesting to see how the various races adapt without functioning relays, lore boffins will know that damaged relays could potentially devastate nearby planets and wipe out life. From both angles, the impact of the relay system's destruction could yield some fascinating stories.

The Mass Effect 3 ending left a number of questions BioWare could take a crack at addressing.

We'd love to see BioWare explore what happens to cultures and social hierarchies when the relay system collapses. What does everyone do with all that defunct technology? What happens when formerly warring races and factions are forced to live side-by-side? How did people come to terms with and handle something like synthesis?

We want answers, especially since that second question could result in the creation of a bunch of new races.
Mass Effect 3's multiplayer was a pleasant surprise for us.

What we expected was a tacked-on multiplayer comprised of the usual team deathmatch, free-for-all and capture the flag gameplay modes. But what we actually got was a honest-to-goodness horde co-operative multiplayer mode based on the wave-based survival mechanics of Gears of War 2 (and others). And best of all, it could be played co-operatively online.

Going online with a group of friends, each playing as a different class, and then working together to wipe out increasingly difficult enemy waves using the key strengths of each class had the same kind of feel as playing Team Fortress 2 with a group of buddies that know what they're doing. It was an exhilarating experience that was difficult to step away from thanks to a drip feed of new DLC.

We'd love to see BioWare expand on the multiplayer, and take its cues from games like League of Legends and Monday Night Combat. Players could group up and then attempt to fight their way through massive maps with the goal of reaching the other side and destroying a key area. Like creep mobs in a MOBA enemies would endlessly respawn, with harder varieties entering the fray as the game progresses.

To keep things interesting, each kill would be rewarded with experience and, at milestones, a new ability in the skill tree could become available. Of course, the player would be able to pick their path of progression to suit their playstyle or the needs of their team.

We'd also be up for a competitive mode that uses the same format, but also drops in another human-controlled squad that will inevitably clash at some point during the battle.
CUSTOMISATIONWe played through each Mass Effect title three times. The first time was as a good character, the second as a bad character and the third as a fugly character.

Yes it's a silly thing to want, but some our fondest Mass Effect moments were going into matters of life and death, or engaging in diplomatic discussions with aliens with our deformed, discriminatingly ugly character.

For the next Mass Effect we'd like to see BioWare give us more customisation options, both for our equipment and our characters.

Games like Forza have shown that, when given the opportunity, the variety of customisations the gaming community is able to create is absolutely stunning. We'd love to be able to draw up our own armour sets, or download some from an in-game store of some sort. Counter-Strike: Global Offensive has an entire economy built around users creating and selling weapon decals, BioWare could have the same.

On top of that, we'd like to be able to create our own character from scratch and pinch features from other races. Of course, it'd be mad to ask for the ability to play as a Hanar character - combat would be out of the question, but we would kill to have our hero speak using the Hanar voice (maybe he/she has some Hanar ancestry, who cares, what ever it takes to make it happen!).

Basically, just let us create horrifying looking main characters for lulz, alright BioWare? Thanks.

'Mass Effect 4' gameplay, release date and romance details discussed

Yanick Roy has hinted at the development status of the tentatively-titled upcoming video game, "Mass Effect 4." According to a report from Eurogamer on April 30, the studio director at Bioware was asked by a fan about what stage the production of the project is currently in. The representative replied that it is currently in the middle of development.
The production of "Mass Effect 4" apparently started approximately one and a half years ago in late 2012. As a result, it appears that the potential sequel won't be made available until around the fall season of 2015. Bioware is planning to release another video game later this year with the upcoming launch of "Dragon Age Inquisition" for the PC, PS3, PS4, Xbox 360 and Xbox One.
Yanick Roy also previously hinted at the gameplay of the next installment of the "Mass Effect" series. He revealed that the style should be similar to the first three titles. As a result, it should provide a mix between the third-person shooter and action role-playing genres. Furthermore, the studio director also teased that same-sex romance options will also be included in the upcoming software product. Bioware previously included dedicated love interests in "Mass Effect 3."
"Mass Effect 4" won't be featuring on Commander Shepard as the main character, however. Furthermore, the storyline is not based on the plot from the original story. Although a memo from "Mass Effect 3" suggested that the upcoming title will be set in the far future, Bioware has not yet commented on timeline. You can find a screen showcasing the third main installment of the series from the franchise's official Twitter page with the photo attached to the top side of this article.
"Mass Effect 4" is using the same graphics engine as "Dragon Age Inquisition" and would be sharing many background elements as a result. The support for the Frostbite 3 mean that the science-fiction role-playing series could theoretically be coming to the PC, PS3, PS4, Xbox 360 and Xbox One. Bioware could show and provide more details on the fourth main "Mass Effect" project at E3 2014. Electronic Arts usually holds a press conference announcing and showing upcoming software products at the gaming event.