Thursday, October 29, 2015

Xbox One Elite Controller Unboxing

Friday, April 24, 2015

Saturday, April 18, 2015

Xur Location of 4.17-4.19! The Last Word!!!

Xur Location of 4.17-4.19! The Last Word!!!: http://youtu.be/j8RxRuenvyM

Mass Effect 4 Major Elements and Details Possibly Leaked via Survey

Mass Effect 4 Major Elements and Details Possibly Leaked via Survey

Major details about the next Mass Effect's story and setting appear to have been leaked via a survey.

Details about the upcoming Mass Effect title from BioWare appear to have been leaked ahead of any official announcements that are set to be made (presumably in June, at E3 2015) via a survey.
Dragon Age: Inquisition was leaked in the same exact way right before it was officially announced, so there's a good chance this is real.
Despite the fact that the text appears to be professionally written, we advise readers to take this with a grain of salt and treat it as a rumor until further verification is provided.
Here were the details provided in the survey, which was leaked by a reddit poster.
We do not expect BioWare and EA to confirm or deny whether any of this is true.

The Next Mass Effect Context:
The next Mass Effect game takes place in the Helius Cluster (a cluster of 100s of solar systems in the Andromeda Galaxy), far removed by time and space from Commander Shepard’s heroic acts and the final events of the Mass Effect trilogy. You are a pathfinder, a combat trained but un-tested explorer leading an expedition into the Helius cluster to establish a new home for humanity. As you explore this sprawling series of solar systems (over 4x the size of Mass Effect 3), collecting resources and building colonies, you will encounter the savagery of untamed lands in the form of cut-throat outlaws and warring alien races. To survive and colonize the wild reaches of space, you will need to grow your arsenal, your ship, your crew and make strategic (and often uneasy) alliances to fight against increasingly menacing foes. Along the way, you will encounter the remains of a once powerful and mysterious alien race, the Remnant, whose forgotten technology holds the key to gaining power in this region of the galaxy. As you uncover who the Remnant were, and the mysteries their ruins contain, you are drawn into a violent race to find the source of their forgotten technology that will determine the fate of humanity.
Collect Resources to Fuel your Growth:
Scour solar systems and planets within the Helius Cluster to find valuable resources and blueprints of long forgotten alien technology that will allow you to craft better equipment and weapons, such as improving your leg armor to allow you to jetpack jump, or upgrading your cryo-beam (laser cannon) to target enemies or do area damage around you to clear out close threats. As you build your arsenal and resource infrastructure, you will be able to explore deeper into the increasingly dangerous and resource-rich solar systems of the Helius Cluster.
A Capable Crew:
Throughout the story, you will recruit seven distinct crew members to fight by your side. Each crew member has a unique personality and specific abilities that open up strategic options as you choose which two of them to bring into each mission. For example, Cora has the ability to deploy a biotic shield that protects everyone in the bubble while still allowing you and your squad to fire out of it. Your crew will grow alongside you as you explore the Helius Cluster, and you can choose how you upgrade your crew’s weapons, gear and abilities to increase their individual combat effectiveness. Create the perfect squad to react to any situation and to support your preferred gameplay style.
Your Crew, Your Story:
Your crew members aren’t merely hired guns – they are part of the living universe in the Helius Cluster that develops in response to your actions and choices. Increase each crew member’s loyalty by pursuing missions that are important to that specific character. For example, when a Krogan colony ship has been stolen by one of the outlaw factions leaving the colonists stranded without resources to survive, your Krogan squad mate, Drack, is determined to strike out against them. If you take the mission and help him track down the outlaws’ hideout to return the ship to its rightful owners, Drack’s loyalty toward you and your squad will increase and Drack will unlock a brand new skill tree.
Explore each individual’s backstory and develop your relationship with them through conversations and unique missions. True to Mass Effect, what you choose to say will directly affect your crew’s loyalty and relationship with you, and will open up different conversations and narrative opportunities at the end of the game depending upon how you approach each encounter.
Deployed Strike Team Missions:
The Helius Cluster is 1000s of light years across, and you can’t be everywhere at once. As you develop more colonies, resource bases and settlements, you have to be able to keep them safe. Spend resources to recruit mercenaries and develop an AI controlled Strike Team that you can deploy to take on randomly generated, time-sensitive missions. Strike Team missions take many forms, including settlement defense and Remnant artifact recovery, which will take real-time to complete. Send your Strike Team out on a mission while you continue playing the main game and they will return, 20 – 30 minutes later, having gained rewards such as XP, currency and equipment based on the success of their mission. Spend money and resources to train your Strike Team and acquire better gear for them, which will increase their success rate and allow them to take on more difficult missions for greater rewards.
Active Strike Team Missions:
When you encounter a Strike Team mission in the Single-Player mode, you can leave your Strike Team at their base and decide to tackle the mission yourself with your Multiplayer roster of characters. You also have the option of tackling the mission by yourself, or recruiting up to three friends to play with you. The more friends you bring, the greater the challenge and the greater the reward. These missions will play out using the Next Mass Effect’s multiplayer Horde mode (more details on this later). These missions will include a variety of thematically appropriate objectives, like defending a Settlement against Khet attacks, or recovering a Remnant artifact off of a planet before an outlaw gang gets there first. By taking an active role in strike team missions, you can earn special Single-player rewards in addition to the usual multiplayer specific characters, weapons, weapon mods, and pieces of equipment which can be customized between missions. Additionally, players who join another person’s Strike Team mission will receive bonus in-game currency and multiplayer XP for helping others with their missions.
Multiplayer “Horde” Mode:
The next Mass Effect’s “Horde” multiplayer pits you and up to three of your friends against waves of enemy troops on various battlefields throughout the galaxy. Players fight together to survive increasingly difficult enemy attacks and accomplish objectives, like disabling a bomb near a colony base or assassinating a target. Progress through multiplayer missions to gain XP and earn new multiplayer specific weapons, characters, weapon mods, and pieces of equipment, which can be customized between matches. Multiplayer play will also earn you APEX funds (in-game currency), which can be used to purchase items and gear in the Single Player game.
Establish Settlements:
Search solar systems for rare habitable planets to establish a settlement that could serve as a base for humankind’s new home in the Helius Cluster. As you build permanent settlements, you will make strategic choices on where to focus your new base’s resources. For example: Recon Settlements will clear fog of war from the space map and give the player more strike team missions to choose from, while Mining Settlements will periodically supplement the player’s supply of crafting materials.
Dialogue:
Building upon the rich history of strategic dialogue that has defined the Mass Effect series, you can make meaningful choices in every conversation you have with characters that impact the way your game evolves. The next Mass Effect adds deeper control over your conversations through a greater ability to interrupt and change the course of the conversation as it is happening. During certain conversations, you will be able to take action based choices, such as the option to pull out your gun and force someone to open a door instead of convincing them to do it through conversational guile. Action based choices give you more options for how you approach dialogue with characters in the game and can lead to more extreme outcomes on the story as it evolves around the decisions you make when interacting with a huge cast of NPC characters.
Seamlessly Travel Through the Next Mass Effect Universe:
As you pilot your space ship, Tempest, across the 100s of solar systems that are seamlessly connected in the next Mass Effect, you will encounter new planets filled with valuable resources, intelligent life, conflict, and alien technology that all give you opportunities to increase the power of your character, your ship and your team so that you can build them into a force that perfectly suits your gameplay style. Transitions between activities, like flying your Tempest (space ship) across a solar system to land on a mineral rich planet, then jumping into your Mako (land vehicle) to explore the surface of planet, all happen smoothly without loading screens.
Customize and Share Your Experience:
Discover new things in Andromeda Galaxy, like alien artifacts and natural wonders, that serve as trophies and decorations that you can use to modify the look of your character, Tempest (Space Ship) and Mako (land vehicle). Customize the way your squad and your character look with clothes and aesthetic modifications that you unlock throughout the game. Photos you take from the far reaches of the galaxy can be used to decorate your starship or sold to certain characters.
Remnant Vault Raids: Find and activate Remnant Monoliths to unlock Remnant vaults. Explore abandoned Remnant ruins to find and locate a powerful artifact, but once you remove it you will trigger the vault defenses that will arm traps, activate defense robots and even change the architecture of the vault itself to stop you from escaping. Fight your way out of the vault and you will be rewarded with valuable loot, including powerful gear, crafting resources and Star Keys that can be used to unlock massive orbital facilities in space that grant permanent stat bonuses.
Optional Elite Remnant Vault Raids are scattered around the Helius Cluster located in special orbital facilities that are unlocked by Star Keys. Similar to the standard Remnant Vaults, you enter them to retrieve a special artifact which will trigger the vault defenses that arm traps, activate defense robots and change the architecture of the vault itself to stop you from escaping. However, Elite vaults ratchet up the difficulty of the encounter with increasingly powerful defense robots and traps, as well as roaming outlaws and deadly Khet patrols that are also in search of the elite artifacts. Elite Remnant vaults will test the limits of your combat and puzzle solving acumen, but with greater difficulty comes greater rewards. Gain rare loot, narrative acclaim and huge rewards for completing these daunting challenges.
Khet Outposts:
As you explore planets throughout the Helius Cluster, you will encounter Khet Outposts. These outposts are optional combat experiences where you enter the outpost and fight off waves of enemies. Destroy Khet outposts to earn XP, rewards and thwart their growing power in the region. Your allies will reward you with praise and increased narrative options as you fight to remove the Khet presence from the region.
Drive and upgrade your Mako (land vehicle):
Explore the surfaces of 100s of planets in the Helius Cluster in your versatile land vehicle, the Mako. Whether you are looking for a place to set up a colony, searching for a Remnant vault or attacking a Khet Outpost, you will enjoy getting there in your Mako. Equip and upgrade your Mako in dozens of ways, like adding turbo boosters, upgrading your shield generator or adding a Hostile Detector to your radar to create the ultimate planetary exploration vehicle. Finally, get your Mako looking the way you want with a custom paintjob!

Friday, April 3, 2015

Friday, November 7, 2014

New Concept Art For Next Mass Effect Released



Today during a special livestream event on N7 Day, BioWare released some new concept art for theupcoming new Mass Effect game for Xbox One and PlayStation 4. Developers said they are trying hard to ensure that the next Mass Effect game is not Mass Effect 4, but rather, something much larger with more diverse worlds and characters. BioWare also revealed today that it has brought on Halo 4 writer Scott Schlerf to work on the upcoming Mass Effect game.

As for when we might get to see more of the next Mass Effect, BioWare wouldn't give a firm answer. However, the studio explained that it's making solid progress on the game, due in part to developers who worked on Dragon Age: Inquisition shifting over to Mass Effect now that the project is finished. As a result, BioWare might decide to show off the game in a few months, though the studio said it won't show anything more until it's ready.

Also during the event, BioWare developers revealed that the next Mass Effect will feature new alien races and species. The developer also explained that the game will focus on Xbox One, PlayStation 4, and PC, though a release for Xbox 360 and PlayStation 3 has not been ruled out.






Happy N7 Day

http://blog.bioware.com/2014/11/07/happy-n7-day-2/?sf33465649=1

Sunday, July 27, 2014

‘Mass Effect 4′ Brings Back the Mako, Set During Commander Shepard Era

‘Mass Effect 4′ Brings Back the Mako, Set During Commander Shepard Era



Let’s face it, although it was nice to see something from BioWare regarding the next title in the Mass Effect franchise, what EA had to show at their E3 2014 press conference was underwhelming. All we got were a few pieces of concept art and some brief quotes about the universe, before BioWare Creative Director Casey Hudson signed off with a, “We’ll have more to show you in 2015″ message.

 
9 Video Game Characters No One Ever Picks
But before they completely blow the lid off Mass Effect 4, BioWare took the stage at Comic-Con 2014 to share a little more about their vision for the future of the Mass Effect franchise in a panel titled “Charting a Course: Developing the Next Mass Effect.” The panel, again, mostly focused on overarching concepts more than concrete details, but it did include some newsworthy reveals.

First and foremost, BioWare wanted to establish that this next Mass Effect game will be set during the same time period as the first ME trilogy, but will not feature Commander Shepard. The developers didn’t rule out the possibility of running into familiar places, but since this game will focus on exploring a vast universe that’s not necessarily a given.


Mass Effect 4 Mako Concept Art

On a similar note, BioWare confirmed the return of the Mako – the all-terrain vehicle from the first Mass Effect. The crowd seemed very receptive to the idea of the Mako coming back, but that’s likely because they hope BioWare will be able to get things right this time.

The panel presentation also included some concept art for the new N7 armor sets players will be able to wear as either a female or male character. Whether that character will have a predetermined identity like Commander Shepard or if they will play him or her as a blank slate is unclear. It does sound like the player character will be an N7 Operative, which could put a unique spin on things.

While the idea of a new Commander Shepard-type character is intriguing, if BioWare wants to take a completely different approach we doubt fans would mind. Ultimately, it depends on how the story and gameplay work.

Mass Effect 4 New N7 Armor

Mass Effect 4 Male Hero Concept Art

Mass Effect 4 Female Hero Concept Art


And finally, the developers briefly touched on multiplayer – specifically that their focus is on a cooperative slant more so than a competitive one. That isn’t to say that competitive multiplayer won’t be in the game, but fans of Mass Effect 3‘s riff on horde mode will likely be the happiest to hear this news.

Unfortunately, that was it when it came to new Mass Effect news. We didn’t expect much from the panel, so what BioWare had to show was a surprise. The return of the Mako will likely draw a line in the sand among fans, but the brief footage they showed of the vehicle in action instilled some hope that this version will be much improved. Whether or not the game as a whole, however, can improve upon the original trilogy and welcome in newcomers won’t be clear until later next year.

How do you feel about the Mako returning for the next Mass Effect? Would you prefer a game that plays as close to the original Mass Effect games as possible or a radical deviation?

Mass Effect 4 currently has no release date.

Monday, June 9, 2014

BioWare E3 Official Trailer - Mass Effect and New Title Update



Get an unprecedented look at two new games in development at BioWare. In the next Mass Effect, you will travel to a new region of space, explore new worlds, and discover new characters. At the same time, BioWare is creating a whole new game, built in an entirely new fictional world that is constantly changing.

BioWare E3 Official Trailer - Mass Effect and New Title Update

BioWare E3 Official Trailer - Mass Effect and New…: http://youtu.be/4H1FN2_--EM

Concept art of the new mass effect game

http://zeusfuryomega.tumblr.com/post/88298623323/concept-art-of-the-next-mass-effect-game

Saturday, June 7, 2014

MASS EFFECT 4: WATCH FOR THE RELEASE ON E3 2014

EA comes has come with one success after another in 2014. The success of the Titanfall games is one indication of such a huge success. However, there is more to come for EA. At the coming E3 2014, the company will show to the public its trailer of probably the most awaited game launching for the year: Mass Effect 4!
The Game Comes with a New Story
BioWare is rewriting a new story and Commander Shepard will be out of the story in the game. A spokesperson for BioWare revealed that they are giving the story a new direction and have agreed to a story where the events do not related to the Shepard events of the previous 3 game releases. This may be good news for those who want the game to go into a different direction of action and thrill. News story lines always have a different touch to it. It produces anticipation and questions on the mind of the players. What’ next? What happens? Can bring the game to whole different level.
The Games Will Use Frostbite 3.0
BioWare GM Aaryn Flyyn reveals that Mass Effect 4 will run on Frostbite 3.0 and so you can expect clear and outstanding visuals and images. The Frostbite 3.0 will also be used on other games like Dragon Age: Inquisitions due for release on October 7, 2014.
The Frostbite 3.0 engine has proven to be very excellent in terms of speed and the way the graphics in the game move. It is very fast and realistic, to such a point that players and gamers become glued to the game for hours on end. Not a bad choice for the engine for Mass Effect 4.
The Games Will Be More Exciting
With the Mass Effect 4, gamers can expect a different kind of story and game play. It will be more challenging, thrilling and mind-boggling. It is just what gamers want in their games. The new story may still have events that you can relate to the past three games. However, due to the new story line, it will be the new story that will be the subject of focus and discussion later.
The excitement of the game is still to come. So expect discussions when the games begin! There will be a lot of tips and cheats? It will then be enjoyable to read the forums and discussions once the gamers start moving along the new story line. It is entertainment, challenge and enjoyment all rolled into one.
Another Game to Thrill You Soon
Before you even get tired of Mass Effect 4, BioWare has slated Dragon Age: Inquisitions for release on October 7, 2014. That may look a few month away. But if you get glued to playing Mass Effect 4, you will surely forget the time frame. Before you know it, you will be challenged with two of the best games on the planet. It will now be more difficult to master the game and this gives it the edge above all the rest.

Mass Effect 4 Release Date Set For October 2015 As E3 2014 Trailer To Be Revealed Soon! What Can Fans Expect On BioWare's ME4?

The Mass Effect 4 release date has been set! E3 2014 trailer inbound?
Rumors have been going wild since Microsoft have allegedly said that they have a big third party exclusive to their Xbox One that will be featured in E3. The eyes all turned upon Mass Effect 4 which made some people panic and go ask industry insider Shinobi602. He replied with answers via his Twitter account that gave gamers some tiny details about Mass Effect 4.
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First of all, it is not an Xbox One exclusive so that rumor is now not true. Second, the upcoming fourth sequel to the highly successful franchise is currently in developments and Bioware is still lip-sealed on the name of the game. Despite that fact, a leak has hinted it to be called Mass Effect Contact. This could be due to the game, being about the first Humans and Aliens contact. However, Bioware has finally spoken and it appears that Mass Effect Contact won't be the name of the game. The game's studio director, Yanick Roy, tweeted that a name is still being decided by the game developer.
He also said that a trailer has been ready for a while now and they plan on revealing it soon enough but will gamers see it in E3? BioWare still has not confirmed nor denied any news regarding showing Mass Effect 4 in E3.
Reports have also come in that BioWare Studio Director Yanick Roy tweet about Mass Effect 4 being in the mid-stages of development which we can predict a release date from by doing some maths. The game has been in development for 18 months and if he says that they are in the mid-stages then add another 18 months which makes us predict an October 2015 release date for Mass Effect 4.


Mass Effect 4 might be getting an E3 Reveal


Mass Effect 4 might be getting a reveal at E3 2014. A post on Twitter by Yannick Roy, says that the Studio Director for Bioware Montreal is heading to Los Angeles for E3, a trip that Roy rarely makes.
“Excited to be heading to LA for E3 this morning. My last visit was 8 years ago,” reads the post by Roy.
It would make a lot of sense for Electronic Arts to get the hype train rolling for the next Mass Effect game. While they haven’t revealed the game officially, Bioware has been openly talking about the game via Social Media and their blog for quite some time.
The last we heard, the fourth Mass Effect game was somewhere in the middle of the development process. Is a 2015 release in the cards for Mass Effect 4? We’ll likely find out when EA takes the stage at their press conference on Monday, June 9th.
Update: Rumors ahead of E3 also suggest that the new game will be called Mass Effect: Origins, and will start a new trilogy for the RPG.

Friday, June 6, 2014

EA Teases Details on ‘New’ BioWare Project Coming at E3 2014

Electronic Arts will show off “new projects” from a number of studios at its E3 2014 press conference, and among those listed is Mass Effect and Dragon Age developer BioWare.

EA’s press conference is set for noon PDT on Monday, and according to a press release, it’ll feature “the first look at the all-new Battlefield Hardline from Visceral Games, the latest from EA SPORTS FIFA 15, Madden NFL 15, EA SPORTS UFC, NHL 15, Dragon Age: Inquisition, The Sims 4 and more. EA will also give fans a behind-the-scenes look on new projects in development from DICE, BioWare, Criterion, and Waystone Games.”

Time for lots of speculation for everyone.

We already know BioWare is actively at work on Mass Effect 4, so it seems strange that if EA intends to share new details on the project, it wouldn’t refer to the title by name — but then again, the next Mass Effect installment is yet “unannounced” in an official capacity, and it’s high time for that to happen. If EA means to show off a new entry in that universe, E3 would be just the boisterous occasion to drop new screens, scenario details, and probably most importantly, an official title. We don’t have one yet, and that might explain why there’s no mention of Mass Effect on the press release.

Then again, recent trends among other publishers suggest that maybe development for new games in big, money-making series is going slow, and perhaps the whole new generation console transition isn’t going quite as well as was hoped. Seems like we’re seeing publishers announcing games that are fairly close to release, or smaller games in big franchises, like Tales from the Borderlands or the Witcher adventure game.

Then again, BioWare has Dragon Age: Inquisition set to drop in October. Depending on Mass Effect’s state of completion, it seems reasonable EA could want to talk about that at E3 for a release in 2015; then again, I wouldn’t be shocked to hear about some sort of side project coming out between Dragon Age and Mass Effect to fill the gap between.

Also among the items mentioned on EA’s list are new games from usually Battlefield dev DICE, Burnout and Need for Speed developer Criterion, and Waystone, the maker of free-to-play MMO Dawngate. We already know DICE is working on Star Wars Battlefront, which also isn’t mentioned by name, and there have been rumblings that Mirror’s Edge 2 could pop up at E3 as well.

Criterion lost about 80 percent of its staff late last year, as around 60 developers moved on to Ghost Games to continue work on Need for Speed titles, as well as co-founders Alex Ward and Fiona Sperry. Before his departure, Ward said Criterion was moving away from racing to work in other genres, so who knows what we might see from the studio. Another Star Wars game feels pretty likely, though.

And as for Waystone — well, who knows.

Oh, and expect some new info on Titanfall as Respawn continues to roll out features that probably should have shipped with the boxed product at launch, like Titan customization features and a new game mode.

You can watch the EA press conference live stream at ea.com/e3. Let us know what you idly speculate EA will announce in the comments.

Sunday, June 1, 2014

Mass Effect 4 Rumors Dissected

Rumours and speculations surrounding the upcoming Mass Effect 4 have corrupted many fans’ expectations on the upcoming game. Apparently, the hype on Mass Effect

Rumours and speculations surrounding the upcoming Mass Effect 4 have corrupted many fans’ expectations on the upcoming game. Apparently, the hype on Mass Effect 4 is so great that it jumbled up all the suggestions, leaks and rumours with truth and more truth.

I have looked into the matter and have been able to segregate the facts from fictions. Allow me to be your eyes on this one. For a start, I shall bring up the thing that most players believed. Commander Shepard won’t mak e it into Mass Effect 4. I would call this information, false.
The Stargazers have already informed us that more is to come surrounding Commander Shepard. There are numerous articles out there suggesting otherwise. After reviewing them all, most of them failed in providing a source. The statement believed to be made from the developers is a hoax.
On the other hand, if you’ve played the ending to Mass Effect 3, you should know that Shepard is still alive. This is of course if you choose to play it with high EMS. Without it, Shepard won’t appear.
However, these are facts or likely truth. Do not hesitate to take it with a pinch of salt. We will know for sure once Bioware announce something official about Mass Effect 4.

Mass Effect 4: Of Paradoxes, Illusions of Choice and Brave New Worlds



Mass Effect 4. It’s easy to underestimate the importance of that name especially after the controversy that dogged Mass Effect 3. While the final name will be something else entirely, it will indeed be the continuation of the original trilogy that helped put Bioware on the AAA blockbuster map.
The controversy that defined Mass Effect 3 essentially centred on choice or the lack thereof the same. It was theorized that the series was more about the illusion of choice – one was led to believe their actions would affect change when eventing was pre-empted from the beginning. Shepard’s journey into the darkness of indoctrination began from the first game in small bits, eventually culminating in an emotional battle for the fate of his well-being, taken as synonymous with the fate of the universe.

Bioware was chastised for going out of bounds with Mass Effect after the third game; is the solution to stay in bounds for Mass Effect 4 onwards? That doesn’t seem like the wisest way to go about things.

The ultimate emotional choice at the end was deciding how we as players ultimately wanted to feel about the ending. Did Shepard die? Was Shepard victorious in the battle against himself – a far greater battle since he/she was viewed as the bastion of incorruptibility that the Reapers could never touch but indeed did? Where to next?
The “next” part essentially bugged people. Big battles need big resolutions and for better or worse, Mass Effect 3 eventually received its resolution. Nevertheless, there wasn’t much resolution to the illusion that Bioware had created. If anything, there was abject criticism that any developer would want to give us anything other than a big, fat happy ending (with some accolades thrown on top).
Mass Effect 4 will be taking a different route, employing “meaningful” choice that will actually have an effect on the end game. The problem isn’t whether we can get invested in a brand new cast and universe of characters – loosely tied to Shepard as they may be – but whether we can invest in another trilogy-style story-telling session that will need to be different. Bioware was chastised for going out of bounds with Mass Effect after the third game; is the solution to stay in bounds for Mass Effect 4 onwards? That doesn’t seem like the wisest way to go about things.
When it comes to gameplay, it’s likely we’ll continue in the third person/action RPG framework constructed earlier. Further refinements may see a less stiff movement pattern, a further refinement of those SWAT-rolls and quick cover ducking along with smoother animation transitions into special abilities.

For Mass Effect 4, a single-player narrative will suit the game best. There is an immediate shortage of compelling single-player stories these days, especially in the realm of pseudo-RPGs.

On one hand, Bioware could easily expand on the multiplayer concept from the third game and create a Tom Clancy’s The Division-like MMO based on space exploration and survival. Then again, this would essentially be Bungie’s Destiny so there seems to be very little point in creating the same. Besides, there’s far more hype centred on the $500 million dollar MMO shooter that could wind up as Bungie’s next magnum opus.
For Mass Effect 4, a single-player narrative will suit the game best. There is an immediate shortage of compelling single-player stories these days, especially in the realm of pseudo-RPGs. Sure, eventually games like Assassin’s Creed will sate our desire for an open world narrative but that’s not what games like Mass Effect do. Mass Effect 4 will have to be pointed and focused. It’ll have to be old school but somehow do something different to compel us to explore it further.
This brings one back to the so-called “hooks” in gaming. This doesn’t mean every game must now feature some gimmick to attract a player, pretending to be new while really just re-presenting the old in a shinier package. It means there has to be something compelling in the game to attract the player within the first few minutes of playing it. Luckily, Bioware is an expert in creating such hooks.
The first Mass Effect drew us in with its concise, mature story-telling and RPG mechanics. The second created a shocking opening and eventually segued in some new action elements. The third went full action RPG and created a world that had begun to fall apart.



The fourth Mass Effect will need to work to establish a new, fresh groundwork without being too obvious to the original. It will need to immediately jolt the player without making them like it’s a cheap tactic to get one interested in the action for the next 15 minutes while the remaining game is a slog. How easy would it be to cop-out and do a straight action title with Frostbite 3 destructibility and set pieces? It could turn out to be the most difficult thing possible but it won’t feel like Mass Effect.
What is Mass Effect though? As stated earlier, it was a collective delusion of choice masquerading as a meaningful journey, an action title masquerading as a character development saga, an RPG masquerading as an action game (and vice versa) and a tale of civilizational decline masquerading as a science fiction story of good versus evil. Mass Effect is a web of paradoxes and hypocrisies that delivered one of the most unique narrative experiences in the past decade, and arguably one of the most compelling stories of all time despite the controversy surrounding the ending.
This could be why Mass Effect 4 will seek to distance itself from the same. It’s healthier to create a whole list of new paradoxes to shape a game rather than trying to adhere to the old ones. Whether this was result in a compelling experience or not remains to be seen. At this point, crafting a new universe and characters feels secondary to defining the boundaries of the name they’ll need to live up to.

Friday, May 23, 2014

Mass Effect 4: How You Could Be An Alien This Round

It is no secret that Mass Effect 4 is coming for a release and the fans are excited and eager to get their hands on the game. Fans can expect a much improved gameplay with a vast galaxy to explore. It is sad that Commander Shepard won’t make any appearance in the game. However, the idea of a new storyline will give the franchise a fresh new start.
According to GameRant, Mass Effect series executive producer, Casey Hudson has been scouting on what fans want in Mass Effect 4. He stumbled upon a thread calling for more alien race to be made playable. The fans voices were heard as Hudson confirmed the feature will be added on a Tweet.
With more playable alien races, the game’s interactive nature will have to be much broader this time. Players will experience a more unique and diverse narration in Mass Effect 4. As for what alien race that will feature is still unknown.
The most likely entry to playable races will be the Krogan and Vorcha. These races have a different physique, strengths and weaknesses that will make Mass Effect 4 more complex than ever.
Fans need not worry as Bioware will equip Mass Effect 4 with a new game engine which wills open doors to more possibilities. In addition to that, the game developer will preserve that traditional gameplay from the first trilogy.